.. MediaGoblin Documentation Written in 2013 by MediaGoblin contributors To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty. You should have received a copy of the CC0 Public Domain Dedication along with this software. If not, see . .. _plugin-database-chapter: =========================== Database models for plugins =========================== Accessing Existing Data ======================= If your plugin wants to access existing data, this is quite straight forward. Just import the appropiate models and use the full power of SQLAlchemy. Take a look at the (upcoming) database section in the Developer's Chapter. Creating new Tables =================== If your plugin needs some new space to store data, you should create a new table. Please do not modify core tables. Not doing so might seem inefficient and possibly is. It will help keep things sane and easier to upgrade versions later. So if you create a new plugin and need new tables, create a file named ``models.py`` in your plugin directory. You might take a look at the core's db.models for some ideas. Here's a simple one: .. code-block:: python from mediagoblin.db.base import Base from sqlalchemy import Column, Integer, Unicode, ForeignKey class MediaSecurity(Base): __tablename__ = "yourplugin__media_security" # The primary key *and* reference to the main media_entry media_entry = Column(Integer, ForeignKey('core__media_entries.id'), primary_key=True) get_media_entry = relationship("MediaEntry", backref=backref("security_rating", cascade="all, delete-orphan")) rating = Column(Unicode) MODELS = [MediaSecurity] That's it. Some notes: * Make sure all your ``__tablename__`` start with your plugin's name so the tables of various plugins can't conflict in the database. (Conflicts in python naming are much easier to fix later). * Try to get your database design as good as possible in the first attempt. Changing the database design later, when people already have data using the old design, is possible (see next chapter), but it's not easy. Changing the Database Schema Later ================================== If your plugin is in use and instances use it to store some data, changing the database design is a tricky thing. 1. Make up your mind how the new schema should look like. 2. Change ``models.py`` to contain the new schema. Keep a copy of the old version around for your personal reference later. 3. Now make up your mind (possibly using your old and new ``models.py``) what steps in SQL are needed to convert the old schema to the new one. This is called a "migration". 4. Create a file ``migrations.py`` that will contain all your migrations and add your new migration. Take a look at the core's ``db/migrations.py`` for some good examples on what you might be able to do. Here's a simple one to add one column: .. code-block:: python from mediagoblin.db.migration_tools import RegisterMigration, inspect_table from sqlalchemy import MetaData, Column, Integer MIGRATIONS = {} @RegisterMigration(1, MIGRATIONS) def add_license_preference(db): metadata = MetaData(bind=db.bind) security_table = inspect_table(metadata, 'yourplugin__media_security') col = Column('security_level', Integer) col.create(security_table) db.commit()